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1. |
Changing source voice format
When using e.g. adpcm waves one has to create/destroy source voices per wav since coeffs are part of waveformat structure which is passed on source voice creation time.
For performance reasons it wou...
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Opened By
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megahard
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ID
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361782 |
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Status
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Active |
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Opened
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8/13/2008 |
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Your Rating
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Overall Rating
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Validations
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1 |
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Comments
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0 |
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Title
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Last Updated
|
Status
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Changing source voice format
When using e.g. adpcm waves one has to create/destroy source voices per wav since coeffs are part of waveformat structure which is passed on source voice creation time.
For performance reasons it wou...
|
Opened By
|
megahard
|
|
ID
|
361782 |
|
Status
|
Active |
|
Opened
|
8/13/2008 |
|
Your Rating
|
|
|
Overall Rating
|
|
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Validations
|
1 |
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Comments
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0 |
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8/24/2008
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Active |
Large Wave Files not loading and Win XP Ir_Begin
Hi,
I know it's impratical to load large wave files into memory, as streaming is the answer but why do large files fail? What is the size limit before SubmitSourceBuffer Fails?
Also following the su...
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Opened By
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MonkeyBoy69
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ID
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326474 |
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Status
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Closed |
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Resolution
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Fixed |
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Opened
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2/1/2008 |
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Closed
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2/19/2008 |
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Your Rating
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Overall Rating
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Validations
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0 |
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Comments
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1 |
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Resolved
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2/1/2008 |
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2/19/2008
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Closed |
IXAudio2SourceVoice Remains Active after playing
Hi,
After setting the XAUDIO2_END_OF_STREAM flag and setting the other relevant members of the XAUDIO2_BUFFER, the voice remains active when calling IXAudio2::GetPerformanceData(...). Is this to be e...
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Opened By
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MonkeyBoy69
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ID
|
324118 |
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Status
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Closed |
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Resolution
|
By Design |
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Opened
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1/25/2008 |
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Closed
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2/15/2008 |
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Your Rating
|
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Overall Rating
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Validations
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0 |
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Comments
|
1 |
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Resolved
|
1/30/2008 |
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2/15/2008
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Closed |
Processing headset voice
My title requires processing of the users' voice, mixing and redistributing. The current networked chat feature is insufficient.
I'm simply looking for some way to get a handle on the voice stream f...
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Opened By
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Pampas Fur
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ID
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319941 |
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Status
|
Closed |
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Resolution
|
By Design |
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Opened
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12/27/2007 |
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Closed
|
2/15/2008 |
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Your Rating
|
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Overall Rating
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Validations
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0 |
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Comments
|
1 |
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Resolved
|
1/4/2008 |
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6/11/2008
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Closed |
Microsoft Corporation
Thanks!
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Opened By
|
Handle Director
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ID
|
319560 |
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Status
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Closed |
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Resolution
|
By Design |
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Opened
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12/23/2007 |
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Closed
|
1/17/2008 |
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Your Rating
|
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Overall Rating
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Validations
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0 |
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Comments
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0 |
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Resolved
|
1/4/2008 |
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1/17/2008
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Closed |
Managed code solution for XA2?
I'm curious to know if a managed wrapper will be provided for XA2, or if it will be a roll-your-own situation.
Thanks.
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Opened By
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kklobe
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ID
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304966 |
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Status
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Closed |
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Resolution
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Won't Fix |
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Opened
|
10/16/2007 |
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Closed
|
2/15/2008 |
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Your Rating
|
|
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Overall Rating
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Validations
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0 |
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Comments
|
1 |
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Resolved
|
10/16/2007 |
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2/15/2008
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Closed |
XA2 custom audio effects on XP?
What is the solution for custom audio effects on Windows XP? The XA2 docs state that custom effects must implement the APO interfaces, which are Vista-only according to my readings of the WASAPI docum...
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Opened By
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kklobe
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ID
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302045 |
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Status
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Closed |
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Resolution
|
By Design |
|
Opened
|
10/2/2007 |
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Closed
|
10/5/2007 |
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Your Rating
|
|
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Overall Rating
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Validations
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0 |
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Comments
|
3 |
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Resolved
|
10/2/2007 |
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10/5/2007
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Closed |
Explicit channel->speaker mappings for mastering voice?
I'm trying to position a mono WAV file on specific speakers in a 5.1 configuration with a Creative Audigy 2 NX (USB). According to the documentation, XA2 defines the channel-to-speaker positions for m...
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Opened By
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kklobe
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ID
|
301021 |
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Status
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Closed |
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Resolution
|
By Design |
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Opened
|
9/28/2007 |
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Closed
|
5/9/2008 |
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Your Rating
|
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Overall Rating
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Validations
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0 |
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Comments
|
3 |
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Resolved
|
3/4/2008 |
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5/9/2008
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Closed |
Playback speed up and slow down
Can functionalty be added to provide a uniform speed up or slow down of audio playback. By this I mean audio that is for example sped up has both a pitch and timescale adjustment to prevent the audio ...
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Opened By
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GregA
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ID
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294316 |
|
Status
|
Active |
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Opened
|
8/20/2007 |
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Your Rating
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|
|
Overall Rating
|
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Validations
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0 |
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Comments
|
1 |
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8/31/2007
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Active |
XAudio2 - Documentation of IXAudioVoice::Stop
The documentation talks about a XAUDIO_KEEP_BUFFERS flag, but that flag doesn't exist and appears to have been replaced by the XAUDIO_FLUSH_BUFFERS flag.
I assume the default behavior has been mod...
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Opened By
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BContant
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ID
|
292507 |
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Status
|
Closed |
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Resolution
|
Fixed |
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Opened
|
8/10/2007 |
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Closed
|
8/23/2007 |
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Your Rating
|
|
|
Overall Rating
|
|
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Validations
|
0 |
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Comments
|
1 |
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Resolved
|
8/20/2007 |
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8/23/2007
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Closed |
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